Genesis Plus GX passe en version 1.4.1

5 décembre 2010

HomeBrew

Plus GX est un de la Séga Megadrive, appelée aux Etats Unis, qui reprend le code de l’ PC Plus en l’améliorant et en l’adaptant à la Wii et à la .

Vous pouvez télécharger la dernière version ici.

Le changelog de cette mise à jour :

1.4.1 (04/12/2010)

Core/VDP

  • improved VBLANK flag accuracy, as observed on real hardware.
  • improved DMA operations accuracy, writes are now performed on a scanline basis: fixes Gaiares (flickering title screen).
  • improved DMA Fill timing accuracy.
  • fixed DMA with bad code values: fixes Williams Arcade Classics (corrupted gfx after soft reset).
  • fixed horizontal resolution changes during HBLANK: fixes Bugs Bunny in Double Trouble (2nd stage).
  • fixed Vertical Counter in interlace mode 1, as observed on real hardware.
  • fixed horizontal border width, as observed on real hardware.
  • various code improvments & optimizations.

Core/Extra

  • improved savestate format: added DMA, SVP, cartridge mapping & internal registers state informations
  • improved unlicensed ROM mappers emulation
  • added Chinese Fighters III mapper support
  • added Top Fighter mapper support
  • fixed Barver Battle Saga mapper support
  • fixed cartridge hardware soft-reset (Game Genie, SVP, …)
  • fixed Game Genie registers byte reads

/Wii

  • added message box when inputs config uses disconnected controllers.
  • added message box when settings are reseted to default on startup.
  • fixed default inputs configuration.
  • fixed memory leak in Cheat Menu causing spurious resets.
  • added an option to enable/disable automatic cheat activation
  • increased max number of cheat codes
  • optimized cheat codes requiring RAM patching.
  • improved default horizontal scaling to better match output from a real Mega Drive

specific

  • fixed inverted keys in cheat menu.
  • fixed audio input frequency, now use exact audio hardware samplerate, as measured on my Game Cube (~48044 Hz),
(NB: Wii samplerate has been verified to be closer to 48000 Hz)

Wii specific

  • added the possibility for any wiimotes to be used as input device, regardless of the connected expansion controller.
  • fixed USB drive not being detected when application is loaded from USB (HBC), thanks to Tantric for the tips.

Recherches effectuées :

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